Blog posts tagged
"app design"

22 posts


Canonical
13 March 2013

App patterns explained : navigation

Notes Ubuntu

When we design an app, we consider the different types of information we are communicating and their relationships to one another. This helps us establish what content is of equal importance, what we want to be able to do with it, what is a detailed view of something else and so on. We use three

Canonical
13 March 2013


Canonical
7 March 2013

App patterns applied: calculator key journeys

Article Ubuntu

A few weeks ago we introduced key screens for our core utility app designs, and we’ve been sketching key journeys ever since to unpack these concepts further. We use key screens to communicate the overall, high level concept of an app, outlining key journeys is a design technique that gives us a feel for how

Canonical
7 March 2013


Canonical
27 February 2013

App patterns applied : core utilities as rituals

User Experience Ubuntu

We’ve been making great progress from both design and development on our four core utilities for Ubuntu on phones so, while we are iterating these concepts, we thought this was a good time to share more of the inspiration behind the apps designs. This helps us keep our goals in sight, not only on the

Canonical
27 February 2013


Canonical
27 February 2013

App patterns applied: calendar key journeys

Notes Ubuntu

Last week we introduced key screens for our core utility app designs, and we’ve been sketching key journeys ever since to unpack these concepts further. Whereas the key screens communicate the overall, high level concept of an app, outlining key journeys is a design technique that gives us a feel for how users can accomplish

Canonical
27 February 2013


Canonical
22 February 2013

App patterns explained: content views

User Experience Ubuntu

When designing an app, an important thing to consider in your app is how to display content. In our design guidelines, we have provided three standard views: Grid, List and Full screen which we think will cover most situations. Grid view Content divided into rows and columns is referred to as a grid view. The

Canonical
22 February 2013


Canonical
15 February 2013

App patterns applied: core utilities for Ubuntu on phones

User Experience Ubuntu

Many of you must have noticed the call for core apps proposals that’s being run by the Ubuntu Community team. The response has been great, thanks to everyone taking part! In the Design Team, we thought that we could chip in to this effort and come up with some design concepts that reflect the vision

Canonical
15 February 2013


Canonical
14 February 2013

App patterns explained : Layout

User Experience Ubuntu

We want everyone to design and build beautiful and usable apps, and the App Design Guides help us do just that! So to kick things off, if you’re thinking about how to layout your app in portrait view, here’s how. Core layout   Your app must have A header on the top of the screen, which

Canonical
14 February 2013


Canonical
13 February 2013

Announcing the App Design Guides

User Experience Ubuntu

We’re very excited to have just released the first version of the App Design Guides, the go-to destination to design and build beautiful and usable apps for Ubuntu on phones! There is also a very handy Ubuntu user interface toolkit preview for developers. We believe technology should be available to everyone. Going...

Canonical
13 February 2013


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